A cluster of "theoretical" dodechehedron nanoscale quasi-crystals have
assembled themselves into a self-organizing, dendritic material matrix. At
the nanoscale, myriad seemingly unorthodox crystal formations have been
discovered, explored and grown for a variety of research projects and
applications. This rendering was the result of a procedural geometry
construction routine based on the semi-random growth pattern of
quasi-crystalline dendrites, surface mapped with a fractal generated texture,
and raytraced.
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A self assembling "smart material" is drawing in additional molecular
clusters during an instigated phase transition event. Note the phase transition
boundary between the crystalline and "fluidic" regions within the material matrix.
Though such materials have even entered into the world of sci-fi thriller
films such as "Terminator II" (this imagery was originally created before
the film appeared), the reality of such smart materials has been an intriguing
realm of nanostructured materials research and speculation for many years.
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A "quasi-viral component" either composed from an engineered "viral
entity", or from a completely synthetic nanoscale proteomic construction ,
potentially used as molecular "delivery vessels", for targeting and entering
specific cells to dispense the appropriate "instructional" protein. This is
a 3D procedural rendering of a cluster of such quasi-viral component.
This development trajectory being pursued by a plethora of academic and even
commercial participants in a newly emmerging arena of nanobiology, in which
the molecular components of living cells can be "re-organized" to create
viral-like entities capable of delivering self replicating of "proteomic
mechanisms", as a form of molecular software, to living cells for the purpose of allowing
the targeted cells to "repair" themselves, or in the case of cancer cells, to
"disable" them from further activity.
This technology has spectacular potential biomedical applications, not the
least of which is the delivery of key protein components to the organelles of
"ailing" cells, which they then could utilize for self repair and
modification via intracellular corrective chemistry.
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A 3D rendering of a theoretical biochip in which the surface of the
chip device features an array of protein receptor site "pads". One of these pads
has been "activated" with a self-organizing crystalline dendritic nanostructure,
designed to provide a molecular binding structure for inducing molecular
collaboration with other nanostructures as an ongoing construction / integrated
bio-system interfacing process.
Rendered in 3D Studio, fractal generated procedural textures. This image
appeared on the cover of the Oct 1999 issue of MidNight Engineering.
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This 3D rendering of a neural interface biochip is actually a slide from
a 4 1/2 minute animation created at the AAC (Academy of Art College)
in San Francisco, as part of a visualization project roughly based on
portions of a book I have been developing. This animation was eventually
shown at SigGraph, on PBS televsion, and has been incorporated in
related content for events in the US, Europe, and Asia.
Special thanks to Kevin Cain, then the director of computer graphics
animation at AAC, and the spectacular efforts of over 30 students and
fellow instructors who worked for approx. 9 months to create this
production. Rendered in Maya 3D, and a variety of other rendering
applications.
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This is a 3D rendering of a theoretical neural repair "nano-biodevice",
reconstructing the insulating outer membrane of a damaged neural axon.
Like the "neural interface biochip" this is a slide extracted from the animation. This animation was eventually
shown at SigGraph, on PBS televsion, and has been incorporated in
related content for events in the US, Europe, and Asia.
Thanks again to Kevin Cain, the students, and fellow instructors.
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